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Game Scenes

Art in the age of videogames

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(via: we make money not art) The Book GameScenes (edited by Matteo Bittanti and Domenico Quaranta) provides an overview of the emerging field of Game Art, examining the complex interaction and intersection of art and videogames.

Video and computer game technologies have opened up new possibilities for artistic creation, distribution, and appreciation. In addition to projects that might conventionally be described as Internet Art, Digital Art or New Media Art, there is now a wide spectrum of work by practitioners that crosses the boundaries between various disciplines and practices. The common denominator is that all these practitioners use digital games as their tools or source of inspiration to make art. They are called Game Artists.

GameScenes explores the rapidly expanding world of Game Art in the works of over 30 international artists. Included are several milestones in this field, as well as some lesser known works. In addition to the editors’ critical texts, the book contains contributions from a variety of international scholars that illustrate, explain, and contextualize the various artifacts.

[ www.gamescenes.org ]

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